Interactive installations, digital art and multimedia design across code, XR and AI — exploring how technology shapes new perception, learning and cultural experience.互動裝置、數位藝術與多媒體設計,橫跨程式、XR 與 AI — 探索科技如何為人的感知、學習與文化體驗帶來新的可能。
Duan Ouyang is a digital artist and multimedia designer based in Shenzhen and Hong Kong. She holds an MSc in Innovative Multimedia Entertainment from The Hong Kong Polytechnic University and a BA in Art Design from the School of Innovation at Guangzhou Academy of Fine Arts.Duan Ouyang 為數位藝術家與多媒體設計師,現居深圳與香港。她於香港理工大學取得創新多媒體娛樂理學碩士,並於廣州美術學院創新學院取得藝術設計學士學位。
Her practice spans interactive installation, VR and XR, and AI-generated art, exploring the intersection of technology, culture and human experience. From 2016 to 2018 she worked as a freelance illustrator, making dark, stylized work around human forms, abstract figures and raw emotion — an aesthetic that brought her to the 2017 Singularity Plan Art Festival, a showcase for emerging illustrators and comic artists in China.她的創作橫跨互動裝置、VR 與 XR,以及 AI 生成藝術,持續探索科技、文化與人之經驗的交會。2016 至 2018 年間她以自由插畫師身分工作,創作環繞人體、抽象形體與原始情感的暗色風格作品 — 這套美學讓她於 2017 年獲選參與 Singularity Plan(奇點計畫)藝術節,該展為中國新銳插畫與漫畫創作者的展示平台。
In 2019 she joined V Studio, moving into parametric design and code-generated art for immersive installation. There she collaborated with artists including Cyril Lancelin and Julius Horsthuis on projects involving the Chinese sci-fi IP Three-Body Problem and Japan's teamLab. Her interactive installation Tree of Life opened at the China Science and Technology Museum in 2021, followed by the Shenzhen Airport terminal commercial guidance system in 2022.2019 年她加入 V Studio,轉向參數化設計與程式生成藝術,投入沉浸式裝置創作。期間與 Cyril Lancelin、Julius Horsthuis 等藝術家合作,參與中國科幻 IP《三體》與日本 teamLab 的專案。其互動裝置《Tree of Life》(生命之樹)於 2021 年在中國科學技術館開幕,2022 年接續完成深圳機場航站樓商業導引系統。
Since 2022 she has worked with AI tools and extended reality to push at the boundaries of her practice, most recently contributing to the PolyU–NVIDIA Joint Research Centre's VR Cognitive Training Project (2025). Her work has been shown in London (FUTURE CAVE, 2023), Riyadh (Masaha Art Residency, 2024) and Shanghai (Beyond Gravity, 2022). She employs digital twin technologies and AI to reinterpret intangible heritage.自 2022 年起,她以 AI 工具與延展實境推進創作邊界,近期參與香港理工大學—NVIDIA 聯合研究中心的 VR 認知訓練計畫(2025)。作品曾於倫敦(《FUTURE CAVE》,2023)、利雅得(Masaha 藝術駐村,2024)與上海(《Beyond Gravity》,2022)展出。她運用數位孿生技術與 AI,重新詮釋非物質文化遺產。
Selected projects by discipline, after the artist's own index. Media listed as tagged in the source.依藝術家自身分類整理的精選作品,媒材依原始標註列出。